many Stage/Level-Locks: Smithy unlocks St.160, other stuff 200-400 mostly similar Issues in Tower of Infinity: stage 50+ is harder. Stage 150+ is serious business (Lv.100+ Heroes and some 6stars) Stage 129 impossible wall to prevent fast growth/leveling ![]() Stage 111 no way without right setup and top-tier heroes Stage 50 first hard boss and the game begins AccLV.50+ needs you to push everywhere to make the next milestone Some facts about the game, when the GRIND becomes real: ![]() What seems nice in first hours in the game, turns out very basic later. also: 3x 7star / 16x 6star-hero / Castle Lv.13) Day7: AccLv.88 -> PwrLv ~1,1M (first 9star hero.also: 2x 7star / 10x 6star-hero / Castle Lv.12) Day5: AccLv.80 -> PwrLv ~700k (first 8star hero.PwrLv ~600k (8x 6star-hero / Castle Lv.10) Da圓: AccLv.60 -> PwrLv ~440k (two 7star heroes + several 5/6star).30 hours: AccLv.56 -> PwrLv ~390k (first 7star hero).24 hours: AccLv.50 -> PwrLv ~200k (first 6star hero).> 35% of Players make it here, the others drop out in first hours To get a rough idea of the old progression, I´ll cite my review. so I´ll list OLD and soon the NEW Progression. (-> includes all progress being deleted!)Īccording to the Developers changes are huge. The game is still in the process of continuous improvement, so any comments/suggestions you have is greatly appreciated.without doing anything you will automatically play the NEW Version !!.We hope you can have fun while playing this game in your leisure time.Some gameplays are designed to let players help each other and get more rewards together. There are very few PVP gameplays in the game.We intend to create an interesting idle RPG game for our players.Improve your buildings to get more resources.You also can join or create a Guild, gather friends and allies to fight mighty bosses to get the best rewards.Summon heroes, train them to become more powerful and beat various contents like challenges, explorations or arena. ![]()
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